Share files, deliver transcripts, send review assets. Every one is ready to run, and you can adjust it in plain language.
Send campaign artwork for review after checking its file version.
Your campaign reviewer gets the current draft and a clear request, while the card shows when the email went out.
Flag identical design files before sharing a client folder.
You can review marked extra copies and their locations before handing a shared folder to another team.
Email reviewers the name and link of each new design file.
Your reviewers get an email when a file lands in your shared review folder, with its name and a link they can open.
Flag duplicate design files and email their links for review.
You get a Friday email grouping exact duplicate files. Extra copies carry review notes pointing to the oldest file to keep.
Flag or trash duplicate design assets and report the kept file.
Keep your watched folder clear of exact copies of uploaded files. Choose which copy stays, then get an email showing what was flagged or trashed.
Set up each approved design project's folder and tell the requester where it is.
Your team can find new project work in a shared folder named by your rules, with its link on the project row and in the requester's chat.
Sort client artwork into project folders and flag unclear files.
Your project folders fill with clearly named work files, while unclear uploads stay in intake for your coordinator to review.
Send current creative files for review and trace each request.
Your campaign reviewer gets the right file and question, while the review row keeps a link to the request.
Create client project folders for deliverables and approvals.
Your project workspace is ready before work starts. The kickoff packet holds folder links and any setup gaps for your coordinator.
Mark copied design files before the team reviews submissions.
Spot repeated files before you review a team's batch. Your folder shows flagged copies, and a results file shows where their matches live.